Faraway
Curated by BverGame· Added 16 August 2026
Why We Picked It
Faraway is a Adventure title with no storefront attached: open it, play it, close the tab. The listing beneath runs 321 words and explains the loop in detail, so there is no reason to paraphrase it here. 13,403 plays and 3.7 out of 5 — below the 4.2 the library averages.
How to Play
- The listing names WASD and the arrow keys, so a desktop session is what it was built for.
- Wide at 480×320: there is room for a HUD at the edges, which portrait layouts rarely manage.
Editor’s Note
Kept because it still runs cleanly on a phone, which is a lower bar than it sounds. If this is not the one, the sidebar offers Fruit Adventure, Cut the Rope 2, Cowboy VS Martians. That is the extent of what can be said without playing it properly, and we would rather stop there. If that sounds thin, it is: the listing is thin, and inventing more would be worse than admitting it.
Curated by BverGame
Publisher’s Description
Reproduced as supplied by the game’s developer. The editorial note above is ours; this text is theirs.
Faraway opens with your character waking inside a spaceship on an unfamiliar world, memories of arrival blurred beyond reach. The game's own warning says it plainly: this game is hard, very hard, best of luck. Your one goal is escape — to cross this dark, hostile planet and get home, because every corner of this place reminds you how faraway from it you truly are.
The game is a side-scrolling platformer built on simple but solid physics. You move with the arrow keys or WASD and jump across a gloomy landscape filled with obstacles, gaps, and hazards that punish sloppy timing. There is no combat to hide behind and no power-ups to save you; it is just you, your movement, and the level's patience-testing design.
Difficulty is the whole point here. Every step forward carries a chance of falling, and the game demands that you pick the right moment to move rather than charging ahead. Jumps that look routine will end runs, platforms will test your nerve, and progress is measured in small, hard-earned stretches of ground. The dark, beautiful environment keeps the mood heavy, which somehow makes each successful section feel like genuine survival.
The practical advice is exactly what the game itself suggests: be patient. Stop and watch a hazard's rhythm before committing to a jump. Treat every new obstacle as a puzzle to read, not a wall to rush. Short, controlled movements beat long, panicked ones, and dying to the same spot five times usually means you are moving too fast, not that the jump is impossible. Take breaks when frustration builds — this is a game that punishes angry play.
Faraway is aimed squarely at players who love punishing platformers and wear their deaths as badges of honor. If you enjoy atmospheric side-scrollers where victory has to be earned inch by inch, this dark little journey will keep you hooked until you finally find the way home.

