Bad Drawings Memory Game

Curated by BverGame· Added 16 August 2026

Played 3590 times. 4.1

Why We Picked It

Filed under Puzzle, Bad Drawings Memory Game asks nothing of you but a click. The publisher's description runs 336 words and covers the mechanics properly, so we leave it to speak for itself. Nobody needs a hard sell: 3,590 plays and 4.1 out of 5, level with the 4.2 average across the library.

How to Play

  • 320×480 is a phone shape: judge it held upright, where it was clearly designed to sit.
  • The description talks in taps rather than keys, which fits a frame drawn for touch.

Editor’s Note

We would hand it to someone with five minutes to spare, not to anyone hunting a campaign. Closest on the same shelf: Sweet Matching, Battleship Minesweeper, Slimoban 2. That is the extent of what can be said without playing it properly, and we would rather stop there. If that sounds thin, it is: the listing is thin, and inventing more would be worse than admitting it. Nothing on the page promises more than that, and we have not tested it beyond the opening minutes.

Curated by BverGame

Publisher’s Description

Reproduced as supplied by the game’s developer. The editorial note above is ours; this text is theirs.

Bad Drawings Memory Game takes the classic card-matching formula and gives it a wonderfully weird twist: instead of cute animals or pretty pictures, every card features an ugly, handmade drawing that looks like it crawled straight out of a sketchbook nightmare. That oddball art style is not just a joke, though. It actually makes the game harder, because memorizing deliberately bad and strange drawings is trickier than it sounds.

The rules follow the memory game everyone knows. Cards sit face down in a grid, and on each turn you flip two of them by clicking or tapping. If the two drawings match, the pair stays revealed or is removed from the board. If they do not match, both cards flip back over, and it is up to you to remember where each hideous picture was hiding. Clear all the pairs to finish the round.

The game offers three different difficulty levels, which mainly change how many cards are on the board and therefore how much your memory is stretched. The easiest level is a gentle warm-up with a small grid, while the hardest fills the screen with enough mismatched monstrosities to challenge even sharp players. Moving up a tier genuinely changes the experience, so there is a real sense of progression as you improve.

A few strategies make a noticeable difference. Instead of trying to memorize every card at once, focus on remembering just the cards you have already seen, and trust that new flips will eventually connect with them. Give each ugly drawing a quick mental nickname, like "lumpy fish" or "creepy clown," because attaching a word to an image makes it far easier to recall. Start with the corners and edges of the grid too, since those positions are easier to track than cards buried in the middle.

This game is a great fit for puzzle fans, kids building concentration skills, and anyone who wants a brain workout with a sense of humor. The drawings may be bad, but the challenge is very real.

Categories

Puzzle